State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Boxing Games on Android in Israel - Q2 2022

Discover the performance of the top 5 boxing games on Android in Israel during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Boxing Games on Android in Israel - Q2 2022

In Q2 2022, the top boxing games on the Android platform in Israel showed varied performance metrics. Here's a closer look at the weekly downloads, revenue, and active user trends for these games.

Punch Bob Throughout the quarter, weekly downloads for Punch Bob fluctuated, peaking at 2.2K in mid-April and then stabilizing around 900-1K in June. The game saw its highest weekly active users in early April, reaching 3K, before experiencing a gradual decline to approximately 1.7K by the end of June.

Idle Workout Master: MMA hero Idle Workout Master: MMA hero saw a significant rise in weekly downloads, starting from just 83 at the end of March and peaking at 2.2K in early May. The game's weekly revenue also showed some growth, reaching up to $41 in the first week of May. Active user numbers peaked at 2.8K in early May but dropped to around 1.5K by the end of June.

Gym Heros: Fighting Game Gym Heros: Fighting Game maintained a steady weekly download rate, with numbers ranging from 584 to 1.4K. Revenue remained modest, peaking at $13 in mid-May. The game had a consistent active user base, starting at 7K in late March and reaching up to 9.5K in early May, before settling at around 7.3K by the end of June.

Slap Kings Slap Kings experienced a mixed performance, with weekly downloads peaking at 1.6K in early May and then fluctuating between 430 and 986 towards the end of the quarter. Revenue reached its highest at $26 in mid-April. The game saw a significant increase in active users, from 3.1K at the end of March to a peak of 6.1K in early May, before settling around 4K in late June.

I, The One — Fun Fighting Game I, The One — Fun Fighting Game had stable weekly download numbers, peaking at 1.2K in mid-April and again at 1K in late June. The game's revenue saw a notable increase in mid-June, reaching $45. Active users grew steadily, starting from 1.8K in late March and reaching nearly 2K by the end of June.

These insights were gathered from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022